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  • {{Detail-Defense|Rocketlauncher|Первое доступное оборонительное {{Detail-Defense|Light Laser|Лёгкий лазер это следующий юнит на
    11 KB (55 words) - 10:44, 19 December 2010
  • ...t button. Behind the buttons Resources, Facilities, Research, Shipyard and Defense can be used to unlock and build all the units, buildings, defenses, and con
    4 KB (780 words) - 04:18, 7 February 2011
  • ...t button. Behind the buttons Resources, Facilities, Research, Shipyard and Defense one can unlock and build all the units, buildings and defenses, and conduct
    4 KB (779 words) - 15:28, 15 January 2011
  • ==The basic defense== ... of building your first rocket launcher to protect your planet . Go to the defense menu and select the rocket launcher. If you have enough metal, you can now
    7 KB (1,113 words) - 17:03, 5 January 2012
  • ==The basic defense== ... of building your first rocket launcher to protect your planet . Go to the defense menu and select the rocket launcher. If you have enough metal, you can now
    7 KB (1,113 words) - 17:03, 5 January 2012
  • ...builds, one can defend more or less resources from other players, as a big defense makes attacks unprofitable for other players. ...tructures should always be matched with the needs of the planet / moon the defense is built on.
    6 KB (970 words) - 17:20, 5 January 2012
  • ...builds, one can defend more or less resources from other players, as a big defense makes attacks unprofitable for other players. ...tructures should always be matched with the needs of the planet / moon the defense is built on.
    6 KB (970 words) - 17:19, 5 January 2012
  • ...ail-Research|Armour Technology|It heightens the structure of all ships and defense structures by 10 % of the basic value, so those can take more shots.}}
    9 KB (1,559 words) - 17:31, 5 January 2012
  • ...ail-Research|Armour Technology|It heightens the structure of all ships and defense structures by 10 % of the basic value, so those can take more shots.}}
    9 KB (1,559 words) - 17:30, 5 January 2012
  • ...also needed for some types of research and the construction of some ships, defense, and buildings. Contrary to metal and crystal, there is no base amount prod ...ld/upgrade the shipyard, you need Robotics Factory Level 2 and no ships or defense in the respective construction queue of the planet or moon.}}
    9 KB (1,512 words) - 19:16, 15 July 2016
  • {{Detail-Defense|Rocketlauncher|Ensimmäinen käytettävissä oleva puolustuslaite OGamessa {{Detail-Defense|Light Laser|Kevyt laaseri on toinen tykistön yksikkö. Kalliimpi kuin rake
    6 KB (864 words) - 21:04, 5 January 2011
  • Some universes are old with strong players having a lot of defense and huge fleet and a lot of inactive accounts that can be farmed allowing a - Defense to Debris Field (on or off)<br />
    3 KB (590 words) - 23:12, 2 January 2018
  • * Player style which is based on building mines and big number of defense is called Turtle style of playing
    4 KB (730 words) - 20:11, 15 July 2016
  • ===Defense=== ...n't produce resources so we want to spend as less resources as possible in defense to get the maximum profit!
    8 KB (1,387 words) - 20:15, 15 July 2016
  • ... anything. Good to minimize losses and costs. Maximum damage. Good against Defense without Rip support. Can be combined with some fodder to decrease damage ta ...e reason for that is, that inactives - most of the times - do not have any defense and are not likely to come online. So you are pretty much guaranteed to mak
    12 KB (2,180 words) - 21:42, 2 May 2016
  • You can Hold your fleet in defense up to 32 straight hours.The longer the fleet stays in defend mode the more
    5 KB (834 words) - 20:31, 15 July 2016
  • ...nd Anti-Ballistic Missiles(ABM). The IPMs can be launched to destroy enemy defense and ABMs can intercept attacking IPMs. ...shields, including Small and Large Shield Domes. Before an IPM can hit the defense itself, all Anti-ballistic Missiles must be destroyed. Each ABM destroys on
    7 KB (1,051 words) - 21:21, 15 July 2016
  • ... mark under the picture of the colony ship. Same goes for every other ship/defense/building you're viewing. ...oy anyone else's mines, researches and buildings. You can only destroy the defense, fleet and steal max 50%, 75% or 100% of the resources per a raid. You can
    8 KB (1,424 words) - 14:16, 16 July 2016
  • * Shipyard is for building defense on moons. Note that Interplanetary Missiles can be fired at moons. Anti-Bal ...ecially common in speed unis. In this case you should have at least enough defense to force a draw with one RIP.
    6 KB (1,146 words) - 14:20, 10 June 2017
  • {{Detail-Defense|Light Laser|C’est la deuxième défense tampon. Légèrement plus chère
    7 KB (1,297 words) - 18:32, 22 August 2014

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