Tutorial talk:Raids

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* The best way to check the optimal attacking fleet is a so called {{Link|Combat simulator}}.
 
* The best way to check the optimal attacking fleet is a so called {{Link|Combat simulator}}.
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* In every case 30 % metal and 30 % crystal of the destroyed ships’ building costs are included in the debris field (some special universes have different percentages, make sure to check the chapter {{Link|Info:Universes and Player}} for this).
  
 
* If you attack inactive players, the rules will generally not be in force. (this depends on the rules in your community, see {{Link|Tutorial:Rules and Problems}})
 
* If you attack inactive players, the rules will generally not be in force. (this depends on the rules in your community, see {{Link|Tutorial:Rules and Problems}})

Latest revision as of 14:36, 15 January 2011

Contents

[edit] Added links to other pages :

  • The best way to check the optimal attacking fleet is a so called Combat simulator.
  • In every case 30 % metal and 30 % crystal of the destroyed ships’ building costs are included in the debris field (some special universes have different percentages, make sure to check the chapter Universes and Player for this).
  • If you attack inactive players, the rules will generally not be in force. (this depends on the rules in your community, see Rules & Problems)


[edit] Content changes :


[edit] General information :


[edit] Legend

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