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  • ...t feature. If one of your planets is attacked by a superior opponent, your ships can escape under certain conditions. Also, there is some important hints to *Power ratio of the ships involved is over 5:1 (if you have an Admiral officer working, you can set t
    11 KB (2,073 words) - 19:40, 11 September 2016
  • The ships during the whole battle belong to its owners and use his techs. ... leaves. (Caution: if the fleet that started the ACS was recalled, no more ships can be added )
    5 KB (834 words) - 20:31, 15 July 2016
  • Attacking a player with ships is not always the only possibility, you have also the missiles. There are t ...down. However interplanetary missiles are significantly faster than battle ships.
    7 KB (1,051 words) - 21:21, 15 July 2016
  • What we need to put to maximize the expedition for find ships, resources? It’s depending of the top 1. ...re a risk with aliens or pirates. Also, the expedition takes only the best ships in the expedition.
    10 KB (1,522 words) - 21:39, 15 July 2016
  • ... left on new planet. If you decide to abandon and try again, you will lose ships/resources unless you return them back which will take some time. Remember: ...ou to reach it more quickly and be be able to develop it faster. As colony ships are expensive at the beginning, you probably wont keep this colony in later
    8 KB (1,424 words) - 14:16, 16 July 2016
  • Both planet and moon will be moved. Ships from your last planet will travel to the new location without any deuterium
    4 KB (732 words) - 14:17, 16 July 2016
  • ...move your fleet to any other gated moon you own at no cost. Note that only ships (and no resources) can be gated. ...therefore TWO moons) for them to function. You can send a fleet of as many ships as you like between the two jumpgates once per every 60 minutes (in a stand
    6 KB (1,146 words) - 14:20, 10 June 2017
  • {{Screenshot|Ships|A}}
    16 KB (64 words) - 17:14, 9 January 2011
  • ** Inter-Planetary Missile are handled as ships ** Construction of buildings, defense and ships on the planet and the related moon
    8 KB (1,188 words) - 19:47, 15 April 2011
  • ... are a special type of defensive unit. They're not designed to fight enemy ships, but instead to shoot down incoming Interplanetary Missiles at a rate of 1
    1 KB (168 words) - 15:18, 13 January 2011
  • ...her ship types and their uses. This should prove useful when deciding what ships you want to build and research next. <span style="color:red;">Detailed inst
    2 KB (343 words) - 15:51, 13 January 2011
  • {{Screenshot|Ships|A}}
    9 KB (1,544 words) - 09:36, 25 January 2011
  • ... important to research as fast as possible the astrophysics and the colony ships to expand your empire gradually. ...profitable to save the accordant amount of resources early to build colony ships. To colonize a second planet the astrophysics must be on level 1, at least.
    6 KB (957 words) - 02:22, 5 January 2012
  • ...ecure method is never letting the fleet arrive at the debris field. If the ships are recalled while they are flying, nothing will be changed at the debris f ...t also debris fields on planets of inactive players, on which there are no ships or defensive structures, will make saving much easier.
    10 KB (1,873 words) - 02:05, 5 January 2012
  • ...her ship types and their uses. This should prove useful when deciding what ships you want to build and research next. {{Screenshot|Ships|A}}
    7 KB (1,231 words) - 17:44, 5 January 2012
  • ...ssion/espionage probe provides an opportunity to check how many resources, ships and defensive structures are on your targets’ planets. ...lanet. You see the total number of the ships with levels 2-3, what kind of ships are on their way with levels 4-7 and with level 8+ you see exactly many of
    6 KB (1,002 words) - 02:13, 5 January 2012
  • ...fleet or attack a heavily defended planet, you will have to send many more ships in order to destroy the enemy. ...troyed. In regular universes, 30 % metal and 30 % crystal of the destroyed ships’ from building costs are included in the debris field (some special unive
    6 KB (1,049 words) - 23:21, 10 February 2011
  • {{Screenshot|Ships|A}}
    10 KB (1,601 words) - 14:34, 17 April 2011
  • {{Screenshot|Ships|A}}
    8 KB (1,265 words) - 18:06, 28 November 2012
  • {{Screenshot|Ships|A}}
    8 KB (1,539 words) - 10:22, 16 October 2011

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