Tutorial:Ships
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At the beginning you're only able to build a few different types of ships so the choice is relatively simple, but even at this stage you should ensure the fleet is suitable for your needs. Depending on your playing style it might be useful to have lots of combat ships or conversely a large number of Cargo ships. But even the most aggressive Raider needs a sufficient number of Cargo ships to save his loot overnight, and peaceful players can also benefit from using some combat ships to farm inactive players. But the ideal composition is very dependent on the individual player's needs. | At the beginning you're only able to build a few different types of ships so the choice is relatively simple, but even at this stage you should ensure the fleet is suitable for your needs. Depending on your playing style it might be useful to have lots of combat ships or conversely a large number of Cargo ships. But even the most aggressive Raider needs a sufficient number of Cargo ships to save his loot overnight, and peaceful players can also benefit from using some combat ships to farm inactive players. But the ideal composition is very dependent on the individual player's needs. | ||
− | In the later game play, when you've unlocked most of the ships, there are other aspects to be considered. In rare cases it makes sense to build a full combat fleet of the same ship type. However, since ships in OGame are strong against certain units and relatively weak against others, this can make you an easy target to fleets of a particular type. A good mix is usually the best solution, but we need to consider which type of targets you want to attack. For fast attacks Cruisers and Battlecruisers are important, for fleet destructions Light Fighters and for attacking bunkers Destroyers and Bombers. Also you should always have a sufficient number of Recyclers, the best fleet is not the one able to crash everything, but to harvest all it can crash. Some tips and best fleet compositions can be seen in our chapter | + | In the later game play, when you've unlocked most of the ships, there are other aspects to be considered. In rare cases it makes sense to build a full combat fleet of the same ship type. However, since ships in OGame are strong against certain units and relatively weak against others, this can make you an easy target to fleets of a particular type. A good mix is usually the best solution, but we need to consider which type of targets you want to attack. For fast attacks Cruisers and Battlecruisers are important, for fleet destructions Light Fighters and for attacking bunkers Destroyers and Bombers. Also you should always have a sufficient number of Recyclers, the best fleet is not the one able to crash everything, but to harvest all it can crash. Some tips and best fleet compositions can be seen in our chapter {{Link|Tactic:Fleet composition}}. |
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{{Detail-Ship|Large Cargo Ship|This ship is somewhat more stable than the Small Cargo and also has a larger cargo capacity. Players wanting to transport large amounts of resources would be lost without this ship. Especially since the transport capacity/fuel usage ratio is far superior to the Small Cargo.}} | {{Detail-Ship|Large Cargo Ship|This ship is somewhat more stable than the Small Cargo and also has a larger cargo capacity. Players wanting to transport large amounts of resources would be lost without this ship. Especially since the transport capacity/fuel usage ratio is far superior to the Small Cargo.}} | ||
{{Detail-Ship|Colony Ship|This ship really has only one purpose which allows you to colonize and start a new planet. This capability is explained in the chapter {{Link|Tutorial:Colonisation}}. In addition, it can be used for fleetsaving as a safe variant to other methods.}} | {{Detail-Ship|Colony Ship|This ship really has only one purpose which allows you to colonize and start a new planet. This capability is explained in the chapter {{Link|Tutorial:Colonisation}}. In addition, it can be used for fleetsaving as a safe variant to other methods.}} | ||
− | {{Detail-Ship|Recycler|The Recycler is used to collect Debris Field left by destroyed fleets, as well as fleetsaving to a Debris Field. It is relatively slow and consumes a lot of Deuterium. Recyclers are | + | {{Detail-Ship|Recycler|The Recycler is used to collect Debris Field left by destroyed fleets, as well as fleetsaving to a Debris Field. It is relatively slow and consumes a lot of Deuterium. At start, the Recycler is using Combustion Drive but once you research Impulse Drive level 17 or Hyperspace Drive level 15, the ship will be equipped with these engines, thus gaining in speed but also having an increased Deuterium consumption. Recyclers are very important for a hardcore fleet, as there's no point in having a big fleet to crash enemies, if one can't harvest what crashes.}} |
− | {{Detail-Ship|Espionage Probe|The Espionage Probe is used for gathering information about planets, fleet, characteristics of other players. Everything you want to know about it, read in {{Link|Tutorial:Espionage}} chapter.}} | + | {{Detail-Ship|Espionage Probe|The Espionage Probe is used for gathering information about planets, fleet, characteristics of other players and sometimes it can be used for fast raids in special universe where the cargo capacity of the espionage probes is enabled. Everything you want to know about it, read in {{Link|Tutorial:Espionage}} chapter.}} |
{{Detail-Ship|Solar Satellite|Not exactly a ship, the Solar Satellite offers an alternative energy source. The amount of energy provided depends on the planet's temperature, and so its position in relation to the sun. However a Solar Satellite can be destroyed by an attack of enemy. More information on this is available in the {{Link|Tactic:Energy production}} chapter. These Satellites are particularly important when researching Graviton Technology.}} | {{Detail-Ship|Solar Satellite|Not exactly a ship, the Solar Satellite offers an alternative energy source. The amount of energy provided depends on the planet's temperature, and so its position in relation to the sun. However a Solar Satellite can be destroyed by an attack of enemy. More information on this is available in the {{Link|Tactic:Energy production}} chapter. These Satellites are particularly important when researching Graviton Technology.}} | ||
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Latest revision as of 01:19, 3 January 2018
In the last chapter you built your first ship, the Small Cargo, now we'll look at the other ship types and their uses. This should prove useful when deciding what ships you want to build and research next.
[edit] Building Your Fleet
At the beginning you're only able to build a few different types of ships so the choice is relatively simple, but even at this stage you should ensure the fleet is suitable for your needs. Depending on your playing style it might be useful to have lots of combat ships or conversely a large number of Cargo ships. But even the most aggressive Raider needs a sufficient number of Cargo ships to save his loot overnight, and peaceful players can also benefit from using some combat ships to farm inactive players. But the ideal composition is very dependent on the individual player's needs.
In the later game play, when you've unlocked most of the ships, there are other aspects to be considered. In rare cases it makes sense to build a full combat fleet of the same ship type. However, since ships in OGame are strong against certain units and relatively weak against others, this can make you an easy target to fleets of a particular type. A good mix is usually the best solution, but we need to consider which type of targets you want to attack. For fast attacks Cruisers and Battlecruisers are important, for fleet destructions Light Fighters and for attacking bunkers Destroyers and Bombers. Also you should always have a sufficient number of Recyclers, the best fleet is not the one able to crash everything, but to harvest all it can crash. Some tips and best fleet compositions can be seen in our chapter Fleet composition.
[edit] Rapidfire - Who will score how often?
Beside the obvious values of Structural Integrity, Shield Strength, Attack Strength, Speed and Cargo Capacity every warship also has Rapidfire. This strange value has great influence on a fight and so Rapidfire should always be considered when building a fleet. The exact function is covered in more detail in the Rapidfire guide, but basically the higher the value of Rapidfire that one ship has against another, the greater the chance it has to fire several times and thus cause more damage. The higher the value, the better it is suited to these types of units. Based on this criterion you can decide which fleet to send on an attack.
[edit] Combat ships - Strengths and Weaknesses
A total of eight different combat ships are available for players in OGame. While in theory all of them can be used to attack an enemy player, you should decide which type of ships are best suited to the particular mission. See Combat Simulators.
[edit] Civil Ships - A wealth of possibilities
The civil ships consist mainly of special units, which can be used in each case for a completely different mission.