Tutorial:Research

From OGame Wiki
(Difference between revisions)
Jump to: navigation, search
(Created page with "{{Languages-Navigation}} {{Languages-SiteTitle}} {{TableOfContent-Right}} Εάν θέλετε να εξελιχτείτε στο OGame, δεν μπορείτε να περιορ...")
 
(Combat researches)
 
(54 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{Languages-Navigation}}
+
{{PageHead-Tutorial}}
{{Languages-SiteTitle}}
+
{{TableOfContent-Right}}
+
  
Εάν θέλετε να εξελιχτείτε στο OGame, δεν μπορείτε να περιοριστείτε στα κτίρια και τις μονάδες μάχης. Πρέπει επίσης να ξοδέψετε χρόνο στην έρευνα, επειδή με την απόκτηση της νέας γνώσης μέσω της έρευνας, θα είστε σε θέση να ναυπηγήσετε ισχυρότερα σκάφη και να αποικίσετε περισσότερους πλανήτες. Έτσι πάντα να θυμάστε, επενδύστε στην έρευνα βελτιώνοντας την αυτοκρατορία σας, για να μην μείνετε πίσω σε σύγκριση με τους άλλους παίχτες.
+
If you want to advance in OGame, you cannot limit yourself to buildings and battle units. You also have to spend time on research, because by acquiring new knowledge through research, you will be able to build more powerful ships and colonize more planets. So always remember to invest in research while upgrading your empire, in order not to fall behind in comparison to the other players.
 +
 +
==The power of knowledge==
 +
 +
The research system of OGame is actually straight-lined and easy to understand. First of all, you have to build a Research Lab, which you can find at the Facilities. After that you already can see the list of researches. At the moment, most of the researches are colored gray; that means that the requirements are not met. Lots of researches require a Research Lab on at least a certain level or another research on level x, before those are activated – one click on the belonging Techtree provides some clarity. This principle ensures that researches can only be achieved little by little, so that you are not totally over strained at the beginning.
  
Το σύστημα ερευνών του OGame είναι στην πραγματικότητα απλό και εύκολο να κατανοηθεί. Πρώτα απ 'όλα, πρέπει να οικοδομήσετε ένα εργαστήριο ερευνών, το οποίο μπορείτε να βρείτε στις εγκαταστάσεις. Μετά από αυτό μπορείτε * να δείτε τη λίστα των ερευνών.Προς το παρόν, οι περισσότερες από τις έρευνες είναι με γκρι χρώμα, αυτό σημαίνει ότι δεν πληρούνται οι απαιτήσεις. Πολλές έρευνες απαιτούν το εργαστήριο ερευνών σε κάποιο επίπεδο ή μια άλλη έρευνα στο επίπεδο x, πριν αυτές ενεργοποιηθούν - ένα κλικ στις τεχνολογίες(tech-tree) παρέχει κάποια σαφήνεια. Η αρχή αυτή εξασφαλίζει ότι οι έρευνες μπορούν να επιτευχθούν σιγά σιγά, έτσι ώστε ζοριστείτε στην αρχή.
+
If you have decided in favour of a research, you will only have to make the resources, which you will need, available. Nearly every research needs a specified amount of Metal, Crystal and Deuterium – if there are not enough resources on the planet, the research will appear gray-hatched and it will not be able to be started. In order to be able to build your first ship soon, you should look at the Combustion Drive more precisely and commission level 1. The event is nearly like improving buildings, researches also need a certain time, and they can be cancelled, by which you get your resources back. Completed researches cannot be cancelled.
  
Εάν έχετε αποφασίσει υπέρ της έρευνας, θα πρέπει μόνο να έχετε τους πόρους που θα χρειαστούν, διαθέσιμους. Σχεδόν κάθε έρευνα χρειάζεται ένα συγκεκριμένο ποσό μετάλλου,κρυστάλλου και δευτερίου - αν δεν υπάρχουν αρκετοί πόροι στον πλανήτη, η έρευνα θα εμφανίζεται γκρι και δεν θα είναι σε θέση να ξεκινήσει. Για να μπορέσετε να οικοδομήσετε το πρώτο πλοίο σας σύντομα, θα πρέπει να εξερευνήσετε τη προώθηση καύσεως στο επίπεδο 1. * Είναι σχεδόν όπως η βελτίωση των κτιρίων, οι έρευνες επίσης χρειάζονται κάποιο χρόνο και μπορούν να ακυρωθούν, και σας επιστρέφονται οι πόροι. Έρευνες που έχουν ολοκληρωθεί δεν μπορούν να ακυρωθούν.
+
With the combustion drive on level 1 and the shipyard, which has been built in the last chapter, you are able to build Light Fighters, now. However it is more reasonable to invest first resources in the second level of the Combustion Drive and also in the shipyard, which will activate the Small Cargo. With that practical ship you are able to transport significantly more resources than with the Light Fighters, which are rather intended for attacks.
  
{{Reward|Μόλις δημιουργήσετε το πρώτο σας μικρό Μεταγωγικό, θα πάρετε 200 δευτέριο ως ανταμοιβή.}}
+
{{Infobox-Reward|As soon as you have built your first Small Cargo, you get 200 Deuterium as a reward.}}
  
Έτσι μπορείτε τώρα να ενεργοποιήσετε όλα τα άλλα κτίρια, τα πλοία, τις αμυντικές εγκαταστάσεις και έρευνες. Μπορείτε να βρείτε τις προϋποθέσεις, που πρέπει να επιτευχθούν, στις αντίστοιχες τεχνολογίες(tech-trees). Παρολαυτά, μην κάνετε έρευνες χωρίς προγραμματισμό αλλά να βάζετε στόχο από την αρχή τι θέλετε να ξεκλειδώσετε και συνεχίστε ξεκλειδώνοντας ένα τη φορά.
+
Like that you can now activate all other buildings, ships, defensive structures and researches. You can find the requirements, which must be achieved, in the respective Techtree. However, you should not research all over the place, but you should set yourself a target and activate one unit after the other.
 
   
 
   
==Μπορείτε να τα πάτε καλύτερα μαζί==
+
==You get on better together==
 
   
 
   
Εκτός από το κόστος και η διάρκεια της έρευνας είναι σημαντική, επειδή μπορείτε να κάνετε μόνο μία έρευνα. Όλα τα άλλα σχέδια σας για έρευνα πρέπει να μπουν στην ουρά. Από τη μία πλευρά, η διάρκεια αυτή εξαρτάται από το κόστος της τεχνολογίας, αλλά από την άλλη πλευρά το επίπεδο του εργαστηριού ερευνών - όσο πιο μεγάλο είναι, τόσο πιο γρήγορα γίνεται η έρευνα.
+
Besides the cost, the duration of the research is also important because you can only do one research at a time. All the other research plans have to be queued up. On the one hand, this duration depends on the costs of the technology, but on the other hand on the level of the Research Lab – the higher level Lab is, the faster you can research.
  
Έτσι, είναι προφανές, ότι το μόνο που θα μπορεί να ενεργοποιήσει νέες τεχνολογίες αρκετά γρήγορα, είναι αν έχετε ένα βελτιωμένο εργαστήριο ερευνών. Μόνο έτσι μπορείτε να ανεβείτε στο παιχνίδι. Αλλά πρέπει να έχετε κατά νου ότι, όταν κάνετε μία έρευνα, δεν μπορείτε να βελτιώσετε το εργαστήριο ερευνών, και βελτιώνοντας το εργαστήριο, δεν μπορείτε να κάνετε έρευνα. Επιπλέον, πολλά εργαστήρια σε διαφορετικούς πλανήτες είναι άχρηστα, στην αρχή, επειδή μπορείτε να πραγματοποιήσετε έρευνα σε ένα μόνο εργαστήριο, και αυτή τη στιγμή, τα πολλά εργαστήρια δεν έχουν θετική επίδραση στη διάρκεια της έρευνας.
+
So, it is obvious, that you only will be able to activate new technologies fast enough if you have a well-improved Research Lab. Only like that you can advance in the game. But you have to bear in mind that, while researching, you are not able to improve the Lab, and while improving the Lab, you are not able to research. Furthermore, several Labs on different planets are useless, for a start, because you can research in only one Lab, and at the moment, several Labs do not have a positive effect on the research duration.
  
Αργότερα αυτό θα αλλάξει, αφού ερευνήσετε το διαγαλαξιακό δίκτυο έρευνας(ΔΔΕ). Από τώρα και στο εξής, τα εργαστήρια μπορούν να συνδυαστούν, ώστε να επιταχυνθούν οι έρευνες σας. Ανά επίπεδο, ένα ακόμη εργαστήριο μπορεί να συνδυαστεί. Στο επίπεδο 3 ήδη 4 εργαστήρια συνεργάζονται σε διαφορετικούς πλανήτες. Τα επίπεδα εργαστηρίων μπορούν απλά να προστεθούν, 4 εργαστήρια σε επίπεδο 8 είναι τα ίδια με ένα εργαστήριο στο επίπεδο 32. Με τη βελτίωση του δικτύου έρευνας, η διάρκεια της έρευνας θα μειώνετε. Πρώτα απ 'όλα, αυτό είναι πολύ σημαντικό για την μετέπειτα εξέλιξη στο παιχνίδι, στο οποίο σε ορισμένα επίπεδα η τεχνολογία μπορεί να χρειαστεί εβδομάδες ή μήνες.Σημειώστε, ωστόσο, ότι το επίπεδο του εργαστηρίου που θα ξεκινήσει η έρευνα πάντα θα είναι το πρώτο που πρέπει να προστεθεί στον υπολογισμό. Το υψηλότερο σε έναν άλλο πλανήτη, θα προστεθεί μετά από αυτό, μετά το δεύτερο υψηλότερο κλπ.
+
Later on that will be changed, once you have researched the Intergalactic Research Network. From now on, Labs can be combined, to accelerate your researches. Per level, a further Lab can be combined; on level 3 already 4 Labs work together on different planets. The Lab levels can just be added, 4 Labs on level 8 are the same as 1 Lab on level 32. By improving the Research Network, the research durations will be decreased; first of all, that is very important for the subsequent game progress, in which some technology levels can take weeks or months. Take notice however, that the level of the Lab that you start the research from will always be the first one to be added into the calculation. The highest one on another planet will be added after that, then the second highest etc.
  
{|id=toc width="80%" style="clear: both" align="center"
+
{{Infobox-Example|
|+'''Για παράδειγμα:'''
+
|Planet A - Research Laboratory level 10
|
+
Planet B - Research Laboratory level 12
Πλανήτης α - επίπεδο 10 εργαστήριο ερευνών<br />
+
Planet C - Research Laboratory level 8
Πλανήτης β - επίπεδο 12 εργαστήριο ερευνών<br />
+
Πλανήτης γ - επίπεδο 8 εργαστήριο ερευνών<br />
+
<br />
+
Αν ξεκινήσετε την έρευνα στον πλανήτη γ και έχετε ΔΔΕ lvl 1, αυτό θα λάβει υπόψη του το εργαστηρίου σε εκείνο τον πλανήτη ως πρώτο ( 8 ) και την επόμενη υψηλότερη διαθέσιμη (στην περίπτωση αυτή το εργαστήριο στο πλανήτη β - 12), έτσι συνολικά θα έχετε ένα εργαστήριο lvl 20.<br />
+
<br />
+
Ένα άλλο πράγμα που πρέπει να προσέξετε είναι ότι ένα εργαστήριο θα πρέπει να διαθέτει το απαιτούμενο επίπεδο, προκειμένου να συμπεριληφθεί στην έρευνα μέσω ΔΔΕ. Αν έχετε ένα εργαστήριο σε lvl 12, και ένα εργαστήριο σε lvl 3, με ΔΔΕ lvl 1 και ξεκινήσετε την έρευνα Υπερδιαστημική Τεχνολογία (η οποία απαιτεί ένα lvl 7 εργαστήριο), το lvl 3 εργαστήριο δεν θα συμπεριληφθεί στην έρευνα. Με άλλα λόγια, θα συνεργαστεί με ένα lvl 12 κ όχι με ένα lvl 15 (12 +3) εργαστήριο.
+
|}<br />
+
  
==Μια συλλογή γνώσης==
+
If you start the research on planet C and have IRN level 1, this will take into account the Lab on that planet as first, and then next highest Lab available (in this case the Lab at planet B - 12), so in total you will have a Lab of level 20.
+
Another thing to take care of is that a Lab has to have the required level in order to be included into researching via IRN. If you have a Lab at level 12, and a Lab at level 3, with IRN level 1 and start researching Hyperspace Technology (which requires a level 7 Lab), the level 3 Lab won't be included in the research. In other words, you will work with a level 12 Lab, not a level 15 (12+3) Lab.}}
Συνολικά 16 έρευνες, οι οποίες χωρίζονται σε 4 κατηγορίες, είναι στη διάθεση σας, και κάθε μία από αυτές έχει τα δικά της χαρακτηριστικά. Έχουμε προσδιορίσει και εξηγήσει όλες τις έρευνες εδώ, έτσι ώστε να μην επενδύσετε σε λάθος κατεύθυνση. Ορισμένες τεχνολογίες έχουν νόημα μόνο, μέχρι ένα ορισμένο επίπεδο, διότι μετά από αυτό, δεν έχουν καμιά επίπτωση. Μπορείτε να τις αναγνωρίσετε από τον αριθμό στη παρένθεση, ο οποίος καθορίζει το μέγιστο λογικό επίπεδο.
+
  
==Βασικές έρευνες==
+
==A collection of knowledge==
 +
 +
A total of 16 researches, which are separated in 4 arrangements, are at your command, and each of those has its own characteristic. We have specified and explained all researches here, so that you do not invest into a wrong direction. Some technologies only make sense, until they are on a certain level, because after that, they do not have any effects. You recognize them by the bracketed number, which specifies the maximum sensible level.
 +
 +
==Basic researches==
  
Οι περισσότερες από αυτές τις έρευνες έχουν σχεδιαστεί κυρίως για την ενεργοποίηση άλλων ερευνών ή μονάδων.
+
Most of these researches are mainly designed for activating other researches or units.
 
   
 
   
{{Detail-Research|Energy Technology|Στην αρχή είναι μόνο μια σημαντική απαίτηση για άλλες έρευνες, αργότερα, είναι σημαντική, σε συνδυασμό με τον αντιδραστήρα σύντηξης, επειδή η παραγωγή ενέργειας του εξαρτάται σημαντικά από αυτή την έρευνα.}}
+
{{Detail-Research|Energy Technology|At the beginning it is only an important requirement for other researches, later it is important in combination with the Fusion Reactor, because its energy production significantly depends on this research.}}
{{Detail-Research|Laser Technology|Η τεχνολογία λέιζερ είναι απαραίτητη για ορισμένες έρευνες και πλοία, μετά την ενεργοποίηση του Θωρηκτού έχει ολοκληρωθεί.}}
+
{{Detail-Research|Laser Technology|The Laser Technology is a requirement for some researches and ships, after activating the Battlecruiser, it is completed.}}
{{Detail-Research|Ion Technology|Η τεχνολογία ιόντων είναι μόνο μια προϋπόθεση για την τεχνολογία πλάσματος και τα καταδιωκτικά. Όλα τα άλλα επίπεδα είναι μόνο για τα στατιστικά.}}
+
{{Detail-Research|Ion Technology|The Ion Technology is only a requirement for the Plasma Technology and Cruisers. Furthermore, every new level of this technology decreases the cost to deconstruct a building by 4%, until you reach level 25 where the whole process will be for free; the new life for this technology was given by 8th OGame anniversary week (22/11/2012).}}
{{Detail-Research|Hyperspace Technology|Πρόκειται για μια σημαντική έρευνα, η οποία είναι απαραίτητη για τη βελτίωση του διαγαλαξιακού δικτύου έρευνας και για την έρευνα της υπερδιάστημικης προώθησης.}}
+
{{Detail-Research|Hyperspace Technology|It is an important research, which is required for improving the Intergalactic Research Network and for researching the Hyperspace Drive.}}
{{Detail-Research|Plasma Technology|Η τεχνολογία πλάσματος είναι σημαντική προϋπόθεση για τα βομβαρδιστικά και για την ισχυρότερη αμυντική εγκατάσταση, τον πυργίσκο πλάσματος.}}
+
{{Detail-Research|Plasma Technology|The Plasma Technology is an important requirement for Bombers and for the strongest defensive structure, the Plasma Turret.
 +
Since OGame 6.1.7 update, Plasma Technology had a grow up; every level will give a production upgrade to the Metal, Crystal and Deuterium mines.
 +
Every new level of this technology will increase by a 1% the metal, a 0.66% to the Crystal and a 0.33% to the deuterium production.}}
  
==Έρευνες μηχανών==
+
==Drive researches==
  
Κάθε πλοίο χρειάζεται προώθηση για να κινηθεί στο σύμπαν - το είδος εξαρτάται από το πλοίο. Όμως, οι έρευνες προώθησης δεν είναι μόνο σημαντικές για την ενεργοποίηση των πλοίων, κάθε επίπεδο αυξάνει, επίσης, την ταχύτητά τους.
+
Any ship needs a drive to move in the universe – the type depends on the ship. But, the drive researches are not only important to activate ships each level also heightens their flying speed.
  
{{Detail-Research|Combustion Drive|Ελαφριά μαχητικά, Κατασκοπευτικό Στέλεχος, Ανακυκλωτές και μικρά (μέχρι του επιπέδου έρευνας Ωστικής προώθησης 5) και μεγάλα Μεταγωγικά πετάνε με τη προώθηση καύσης. Κάθε επίπεδο της έρευνας αυξάνει τη βασική ταχύτητα των πλοίων αυτών κατά 10%}}
+
{{Detail-Research|Combustion Drive|Light Fighters, Espionage Probes, Recyclers, Small Cargos (until you research Impulse Drive level 5) and Large Cargos fly with Combustion Drive. Each level of this research will add 10% of the basic value to the maximum speed of these ships.}}
{{Detail-Research|Impulse Drive|Η έρευνα αυτή επιταχύνει τα βαριά μαχητικά, τα αποικιακά, καταδιωκτικά, βομβαρδιστικά (μέχρι να ερευνηθεί η υπερδιαστημική προώθηση 8 ), καθώς και των διαπλανητικών πυραύλων, για τους οποίους θα μιλήσουμε σε άλλο κεφάλαιο. Κάθε ένα από αυτά τα πλοία κερδίζει 20% μεγαλύτερη ταχύτητα σε κάθε επίπεδο. Από τη στιγμή που το επίπεδο 5 ολοκληρωθεί, το μικρό μεταγωγικό αρχίζει να χρησιμοποιεί την Ωστική Προώθηση.}}
+
{{Detail-Research|Impulse Drive|This research speeds up Small Cargos (once you reach level 5), Heavy Fighters, Colony Ships, Cruisers, Bombers (until you research Hyperspace Drive level 8), Recyclers (once you reach level 17) as well as Interplanetary Missiles, about which we will talk in a different chapter. Each level of this research will add 20% of the basic value to the maximum speed of these ships.}}
{{Detail-Research|Hyperspace Drive|Θωρηκτά Αναχαίτισης, Καταδρομικά, Destroyer και Deathstars χρησιμοποιούν αυτή τη προώθηση. Μόλις ολοκληρωθεί το επίπεδο 8, το Βομβαρδιστικό επίσης χρησιμοποιεί την Υπερδιαστημική Προώθηση. Αυτά τα πλοία θα επιταχυνθούν κατά 30% για κάθε επίπεδο έρευνας της Υπερδιαστημικής Προώθησης.}}
+
{{Detail-Research|Hyperspace Drive|Battleships, Battlecruisers, Destroyers, Deathstars, Bombers (once you reach level 8) and Recyclers (once you reach level 15) use this drive. Each level of this research will add 30% of the basic value to the maximum speed of these ships.}}
  
==Προχωρημένες έρευνες==
+
==Advanced researches==
  
 
The advanced researches are not only requirements for important game elements; they also upgrade lots of central features of the account.
 
The advanced researches are not only requirements for important game elements; they also upgrade lots of central features of the account.
  
{{Detail-Research|Espionage Technology|You need this research to build espionage probes and to be able to spy on other players. You can find more about that in the chapter “espionage”.}}
+
{{Detail-Research|Espionage Technology|You need this research to build Espionage Probes and to be able to spy on other players. You can find more about that in the chapter {{Link|Tutorial:Espionage}}.}}
{{Detail-Research|Computer Technology|For each new level of the computer technology, you can dispatch one more fleet at the same time. Furthermore, not till level 10 you will be able to build a nanite factory.}}
+
{{Detail-Research|Computer Technology|Each level of Computer Technology enables you to send one more fleet. In
{{Detail-Research|Astrophysics|On the one hand that research impacts on the expeditions and on the other hand on the number of colonies. What exactly, you will find in the according chapter.}}
+
addition to this, Nanite Factory is unlocked once you reach level 10.}}
{{Detail-Research|Intergalactic Research Network|As defined in detail in this chapter, the IRN allows you to connect several research labs (depending on it's level) and thus reduces the research time needed.}}
+
{{Detail-Research|Astrophysics|On the one hand that research impacts on the expeditions and on the other hand on the number of colonies. What exactly, you will find in the according chapter {{Link|Tutorial:Expeditions}} and {{Link|Tutorial:Colonisation}}.}}
{{Detail-Research|Graviton Technology|The graviton technology enables to build the deathstar, the mightiest ship in OGame. There is an own chapter for it, because it has some specialties compared to other researches.}}
+
{{Detail-Research|Intergalactic Research Network|As defined in detail in this chapter, the IRN allows you to connect several Research Labs (depending on its level) and thus reduces the research time needed.}}
 +
{{Detail-Research|Graviton Technology|The Graviton Technology enables to build the Deathstar, the mightiest ship in OGame. There is an own chapter for it, because it has some specialities compared to other researches.}}
  
==Έρευνες Μάχης==
+
==Combat researches==
  
Ο αριθμός των πλοίων και άμυνες δεν είναι το μόνο πράγμα που κάνει τη διαφορά σε μια μάχη. Οι έρευνες μάχης παίζουν επίσης σημαντικό ρόλο στην έκβαση της, και αυτό είναι ο λόγος που δεν πρέπει να αγνοηθούν.
+
The number of ships and defenses aren't the only thing that makes a difference in a battle. The Combat researches also play a great role in the outcome of one, which is why they should not be disregarded.
  
{{Detail-Research|Armour Technology|Βελτιώνει τη θωράκιση σκαφών και αμυντικών εγκαταστάσεων. Η αποτελεσματικότητα της θωράκισης αυξάνεται κατά 10% ανά επίπεδο έτσι ώστε αυτά μπορούν να δεχτούν περισσότερα χτυπήματα.}}
+
{{Detail-Research|Armour Technology|The effectiveness of the Armour can be increased by 10% per level.}}
{{Detail-Research|Weapons Technology|Κάθε επίπεδο της τεχνολογίας όπλων αυξάνει την ισχύ πυρός των μονάδων κατά 10% της βασικής αξίας.}}
+
{{Detail-Research|Weapons Technology|Each level of Weapons Technology increases the weapon strength of units by 10% of the base value.}}
{{Detail-Research|Shielding Technology|Καθιστά ισχυρότερες τις ασπίδες όλων των μονάδων κατά 10% ανά επίπεδο, έτσι ώστε λιγότερη ζημιά μπορεί να φτάσει τη θωράκιση.}}
+
{{Detail-Research|Shielding Technology|Each level of Shielding Technology increases the strength of the shields by 10% of the base value.}}
  
{{Navigation-BasicTutorials}}
+
{{PageFoot-Tutorial}}

Latest revision as of 21:15, 6 December 2017



If you want to advance in OGame, you cannot limit yourself to buildings and battle units. You also have to spend time on research, because by acquiring new knowledge through research, you will be able to build more powerful ships and colonize more planets. So always remember to invest in research while upgrading your empire, in order not to fall behind in comparison to the other players.

[edit] The power of knowledge

The research system of OGame is actually straight-lined and easy to understand. First of all, you have to build a Research Lab, which you can find at the Facilities. After that you already can see the list of researches. At the moment, most of the researches are colored gray; that means that the requirements are not met. Lots of researches require a Research Lab on at least a certain level or another research on level x, before those are activated – one click on the belonging Techtree provides some clarity. This principle ensures that researches can only be achieved little by little, so that you are not totally over strained at the beginning.

If you have decided in favour of a research, you will only have to make the resources, which you will need, available. Nearly every research needs a specified amount of Metal, Crystal and Deuterium – if there are not enough resources on the planet, the research will appear gray-hatched and it will not be able to be started. In order to be able to build your first ship soon, you should look at the Combustion Drive more precisely and commission level 1. The event is nearly like improving buildings, researches also need a certain time, and they can be cancelled, by which you get your resources back. Completed researches cannot be cancelled.

With the combustion drive on level 1 and the shipyard, which has been built in the last chapter, you are able to build Light Fighters, now. However it is more reasonable to invest first resources in the second level of the Combustion Drive and also in the shipyard, which will activate the Small Cargo. With that practical ship you are able to transport significantly more resources than with the Light Fighters, which are rather intended for attacks.

Tutorial Reward:
As soon as you have built your first Small Cargo, you get 200 Deuterium as a reward.

Like that you can now activate all other buildings, ships, defensive structures and researches. You can find the requirements, which must be achieved, in the respective Techtree. However, you should not research all over the place, but you should set yourself a target and activate one unit after the other.

[edit] You get on better together

Besides the cost, the duration of the research is also important because you can only do one research at a time. All the other research plans have to be queued up. On the one hand, this duration depends on the costs of the technology, but on the other hand on the level of the Research Lab – the higher level Lab is, the faster you can research.

So, it is obvious, that you only will be able to activate new technologies fast enough if you have a well-improved Research Lab. Only like that you can advance in the game. But you have to bear in mind that, while researching, you are not able to improve the Lab, and while improving the Lab, you are not able to research. Furthermore, several Labs on different planets are useless, for a start, because you can research in only one Lab, and at the moment, several Labs do not have a positive effect on the research duration.

Later on that will be changed, once you have researched the Intergalactic Research Network. From now on, Labs can be combined, to accelerate your researches. Per level, a further Lab can be combined; on level 3 already 4 Labs work together on different planets. The Lab levels can just be added, 4 Labs on level 8 are the same as 1 Lab on level 32. By improving the Research Network, the research durations will be decreased; first of all, that is very important for the subsequent game progress, in which some technology levels can take weeks or months. Take notice however, that the level of the Lab that you start the research from will always be the first one to be added into the calculation. The highest one on another planet will be added after that, then the second highest etc.

For example:
Planet A - Research Laboratory level 10

Planet B - Research Laboratory level 12 Planet C - Research Laboratory level 8

If you start the research on planet C and have IRN level 1, this will take into account the Lab on that planet as first, and then next highest Lab available (in this case the Lab at planet B - 12), so in total you will have a Lab of level 20. Another thing to take care of is that a Lab has to have the required level in order to be included into researching via IRN. If you have a Lab at level 12, and a Lab at level 3, with IRN level 1 and start researching Hyperspace Technology (which requires a level 7 Lab), the level 3 Lab won't be included in the research. In other words, you will work with a level 12 Lab, not a level 15 (12+3) Lab.

[edit] A collection of knowledge

A total of 16 researches, which are separated in 4 arrangements, are at your command, and each of those has its own characteristic. We have specified and explained all researches here, so that you do not invest into a wrong direction. Some technologies only make sense, until they are on a certain level, because after that, they do not have any effects. You recognize them by the bracketed number, which specifies the maximum sensible level.

[edit] Basic researches

Most of these researches are mainly designed for activating other researches or units.

Energy Technology
At the beginning it is only an important requirement for other researches, later it is important in combination with the Fusion Reactor, because its energy production significantly depends on this research.
Energy Technology
Requirements:
Research Lab 1
 
 
 
 
 

Laser Technology (12)
The Laser Technology is a requirement for some researches and ships, after activating the Battlecruiser, it is completed.
Laser Technology
Requirements:
Research Lab 1
Energy Technology 2
 
 
 
 

Ion Technology
The Ion Technology is only a requirement for the Plasma Technology and Cruisers. Furthermore, every new level of this technology decreases the cost to deconstruct a building by 4%, until you reach level 25 where the whole process will be for free; the new life for this technology was given by 8th OGame anniversary week (22/11/2012).
Ion Technology
Requirements:
Research Lab 4
Energy Technology 2
Laser Technology 5
 
 
 

Hyperspace Technology (8)
It is an important research, which is required for improving the Intergalactic Research Network and for researching the Hyperspace Drive.
Hyperspace Technology
Requirements:
Research Lab 7
Laser Technology 5
Shielding Technology 5
 
 
 

Plasma Technology
The Plasma Technology is an important requirement for Bombers and for the strongest defensive structure, the Plasma Turret.

Since OGame 6.1.7 update, Plasma Technology had a grow up; every level will give a production upgrade to the Metal, Crystal and Deuterium mines.

Every new level of this technology will increase by a 1% the metal, a 0.66% to the Crystal and a 0.33% to the deuterium production.
Plasma Technology
Requirements:
Research Lab 4
Energy Technology 8
Laser Technology 10
Ion Technology 5
 
 

[edit] Drive researches

Any ship needs a drive to move in the universe – the type depends on the ship. But, the drive researches are not only important to activate ships each level also heightens their flying speed.

Combustion Drive
Light Fighters, Espionage Probes, Recyclers, Small Cargos (until you research Impulse Drive level 5) and Large Cargos fly with Combustion Drive. Each level of this research will add 10% of the basic value to the maximum speed of these ships.
Combustion Drive
Requirements:
Research Lab 1
Energy Technology 1
 
 
 
 

Impulse Drive
This research speeds up Small Cargos (once you reach level 5), Heavy Fighters, Colony Ships, Cruisers, Bombers (until you research Hyperspace Drive level 8), Recyclers (once you reach level 17) as well as Interplanetary Missiles, about which we will talk in a different chapter. Each level of this research will add 20% of the basic value to the maximum speed of these ships.
Impulse Drive
Requirements:
Research Lab 2
Energy Technology 1
 
 
 
 

Hyperspace Drive
Battleships, Battlecruisers, Destroyers, Deathstars, Bombers (once you reach level 8) and Recyclers (once you reach level 15) use this drive. Each level of this research will add 30% of the basic value to the maximum speed of these ships.
Hyperspace Drive
Requirements:
Research Lab 7
Energy Technology 5
Hyperspace Technology 3
Shielding Technology 6
 
 

[edit] Advanced researches

The advanced researches are not only requirements for important game elements; they also upgrade lots of central features of the account.

Espionage Technology
You need this research to build Espionage Probes and to be able to spy on other players. You can find more about that in the chapter Espionage.
Espionage Technology
Requirements:
Research Lab 3
 
 
 
 
 

Computer Technology
Each level of Computer Technology enables you to send one more fleet. In addition to this, Nanite Factory is unlocked once you reach level 10.
Computer Technology
Requirements:
Research Lab 1
 
 
 
 
 

Astrophysics
On the one hand that research impacts on the expeditions and on the other hand on the number of colonies. What exactly, you will find in the according chapter Expeditions and Colonisation.
Astrophysics
Requirements:
Research Lab 3
Energy Technology 1
Impulse Drive 3
Espionage Technology 4
 
 

Intergalactic Research Network
As defined in detail in this chapter, the IRN allows you to connect several Research Labs (depending on its level) and thus reduces the research time needed.
Intergalactic Research Network
Requirements:
Research Lab 10
Energy Technology 5
Hyperspace Technology 8
Computer Technology 8
Shielding Technology 5
 

Graviton Technology (1)
The Graviton Technology enables to build the Deathstar, the mightiest ship in OGame. There is an own chapter for it, because it has some specialities compared to other researches.
Graviton Technology
Requirements:
Research Lab 12
 
 
 
 
 

[edit] Combat researches

The number of ships and defenses aren't the only thing that makes a difference in a battle. The Combat researches also play a great role in the outcome of one, which is why they should not be disregarded.

Armour Technology
The effectiveness of the Armour can be increased by 10% per level.
Armour Technology
Requirements:
Research Lab 2
 
 
 
 
 

Weapons Technology
Each level of Weapons Technology increases the weapon strength of units by 10% of the base value.
Weapons Technology
Requirements:
Research Lab 4
 
 
 
 
 

Shielding Technology
Each level of Shielding Technology increases the strength of the shields by 10% of the base value.
Shielding Technology
Requirements:
Research Lab 6
Energy Technology 3
 
 
 
 

Personal tools
Namespaces

Variants
Actions