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  • {{Detail-Defense|Rocketlauncher|Η πρώτη διαθέσιμη αμυντική εγκατ
    13 KB (69 words) - 10:41, 19 December 2010
  • ... many defenses one builds, one can defend more or less resources, as a big defense makes attacks unprofitable for other players. Though there are also those p ... structures should always be matched with the needs of the planet/moon the defense is built on. If your goal is to just save those resources you produce overn
    6 KB (1,020 words) - 18:39, 22 August 2014
  • {{Detail-Defense|Rocketlauncher|Първите единици достъпни за отбр {{Detail-Defense|Light Laser|Леките лазери са вторият тип оръжи
    10 KB (81 words) - 10:39, 19 December 2010
  • {{Detail-Defense|Rocketlauncher|Die erste Verteidigungseinheit, die man in OGame bauen kann, {{Detail-Defense|Light Laser|Der leichte Laser hat den Vorteil, dass der Kreuzer kein Rapidf
    7 KB (1,054 words) - 16:47, 5 August 2011
  • {{Detail-Defense|Rocketlauncher|Het eerste type verdediging dat beschikbaar komt in OGame is {{Detail-Defense|Light Laser|De kleine laser is het tweede type verdediding wat geschikt is
    7 KB (1,050 words) - 23:53, 29 October 2012
  • {{Detail-Defense|Rocketlauncher|A primeira unidade de defesa a estar disponível no OGame é {{Detail-Defense|Light Laser|O Laser Ligeiro é o segunda unidade que serva como "fodder". M
    7 KB (1,178 words) - 13:14, 19 January 2011
  • {{Detail-Defense|Rocketlauncher|Pierwszą dostępną strukturą obronną jest wyrzutnia raki {{Detail-Defense|Light Laser|Lekki laser jest kolejną jednostką stanowiącą mięso armatn
    8 KB (1,252 words) - 18:41, 6 April 2011
  • {{Detail-Defense|Rocketlauncher|Первое доступное оборонительное {{Detail-Defense|Light Laser|Лёгкий лазер это следующий юнит на
    11 KB (55 words) - 10:44, 19 December 2010
  • ...builds, one can defend more or less resources from other players, as a big defense makes attacks unprofitable for other players. ...tructures should always be matched with the needs of the planet / moon the defense is built on.
    6 KB (970 words) - 17:20, 5 January 2012
  • ...builds, one can defend more or less resources from other players, as a big defense makes attacks unprofitable for other players. ...tructures should always be matched with the needs of the planet / moon the defense is built on.
    6 KB (970 words) - 17:19, 5 January 2012
  • {{Detail-Defense|Rocketlauncher|Ensimmäinen käytettävissä oleva puolustuslaite OGamessa {{Detail-Defense|Light Laser|Kevyt laaseri on toinen tykistön yksikkö. Kalliimpi kuin rake
    6 KB (864 words) - 21:04, 5 January 2011
  • {{Detail-Defense|Light Laser|C’est la deuxième défense tampon. Légèrement plus chère
    7 KB (1,297 words) - 18:32, 22 August 2014
  • ...board71-tactics/1406-tactic-03b-defense-fire-power-analysis/ | Tactic 03b: Defense fire power analysis}}
    184 B (20 words) - 11:54, 11 January 2011
  • ...aq-area/board71-tactics/1316-tactic-03a-defense-composition/ | Tactic 03a: Defense composition}}
    168 B (18 words) - 11:54, 11 January 2011
  • {{Detail-Defense|Rocketlauncher|La primera unidad defensiva que podrás construir en OGame e {{Detail-Defense|Light Laser|El láser pequeño es ligeramente más caro que el lanzamisiles
    8 KB (1,333 words) - 21:07, 24 January 2011
  • {{Detail-Defense|Rocketlauncher|La prima unità di difesa disponibile in OGame è il Lanciam {{Detail-Defense|Light Laser|Il Laser Leggero è la seconda unità di Cannoni da macello. Le
    7 KB (1,140 words) - 20:37, 4 December 2017
  • {{Detail-Defense|Rocketlauncher|Prvé dostupná obranná stavba v OGame je "Raketový komple
    7 KB (1,199 words) - 10:20, 16 October 2011
  • {{Detail-Defense|Rocketlauncher|OGame'deki ilk inşa edilen savunma birimi Roketatardır. En {{Detail-Defense|Light Laser|Hafif Lazer Topu ikinci ölmeye giden asker-birimidir. Roketata
    7 KB (1,141 words) - 14:17, 19 April 2013

Page text matches

  • ... These menus allow you to construct resource buildings, facilities, ships, defense, conduct research, launch missions, communicate with other players, or purc
    5 KB (891 words) - 16:36, 15 July 2016
  • ...t button. Behind the buttons Resources, Facilities, Research, Shipyard and Defense one can unlock and build all the units, buildings and defenses, and conduct
    4 KB (779 words) - 15:21, 15 January 2011
  • ...έτοιμοι για την επόμενη ενότητα {{Link|Tutorial:Defense}}.
    12 KB (36 words) - 17:59, 2 April 2011
  • {{Detail-Defense|Rocketlauncher|Η πρώτη διαθέσιμη αμυντική εγκατ
    13 KB (69 words) - 10:41, 19 December 2010
  • ...es – but they also can be destroyed by deployed anti-ballistic missiles. Defense, which was destroyed by interplanetary missiles, will not be rebuilt, which ...fter that there you can start building interplanetary missiles, under the "defense" menu. A missile costs 12.500 metal, 2.500 crystal and 10.000 deuterium. Ea
    5 KB (846 words) - 02:57, 16 February 2011
  • ... many defenses one builds, one can defend more or less resources, as a big defense makes attacks unprofitable for other players. Though there are also those p ... structures should always be matched with the needs of the planet/moon the defense is built on. If your goal is to just save those resources you produce overn
    6 KB (1,020 words) - 18:39, 22 August 2014
  • ...trategy to dock 20-30 Cruisers in your planets to help your nightly income defense to defeat raids based on swarms of Light Fighters.}} ... requires a lot of Deuterium. Due to it's Rapidfire the Bomber is mainly a defense fodder killer and so is often used in connection with Destroyers against la
    9 KB (1,556 words) - 23:19, 2 January 2018
  • {{Detail-Defense|Rocketlauncher|Първите единици достъпни за отбр {{Detail-Defense|Light Laser|Леките лазери са вторият тип оръжи
    10 KB (81 words) - 10:39, 19 December 2010
  • {{Detail-Defense|Rocketlauncher|Die erste Verteidigungseinheit, die man in OGame bauen kann, {{Detail-Defense|Light Laser|Der leichte Laser hat den Vorteil, dass der Kreuzer kein Rapidf
    7 KB (1,054 words) - 16:47, 5 August 2011
  • {{Detail-Defense|Rocketlauncher|Het eerste type verdediging dat beschikbaar komt in OGame is {{Detail-Defense|Light Laser|De kleine laser is het tweede type verdediding wat geschikt is
    7 KB (1,050 words) - 23:53, 29 October 2012
  • {{Detail-Defense|Rocketlauncher|A primeira unidade de defesa a estar disponível no OGame é {{Detail-Defense|Light Laser|O Laser Ligeiro é o segunda unidade que serva como "fodder". M
    7 KB (1,178 words) - 13:14, 19 January 2011
  • {{Detail-Defense|Rocketlauncher|Pierwszą dostępną strukturą obronną jest wyrzutnia raki {{Detail-Defense|Light Laser|Lekki laser jest kolejną jednostką stanowiącą mięso armatn
    8 KB (1,252 words) - 18:41, 6 April 2011
  • ...going on with the attack only if resources are worth the effort and if the defense and ships can be defeated by your attacking fleet. The only way to see what |Defense|(difference of the espionage technology level) ^ 2 + 3
    7 KB (1,178 words) - 21:13, 29 April 2014
  • ...get with friends, and on the other hand you also can deploy your fleet for defense at alliance partners or at players, who are on your buddy list. Thus you ca ...a union you can surprise an enemy not only with an attack, but also with a defense. If you want to defend a planet of a member of the alliance or of a buddy,
    4 KB (829 words) - 02:17, 5 January 2012
  • ...nd Anti-Ballistic Missiles(ABM). The IPMs can be launched to destroy enemy defense and ABMs can intercept attacking IPMs. ...euterium ) after that you can commission interplanetary missiles, from the defense menu. A missile costs 12.500 metal, 2.500 crystal and 10.000 deuterium, per
    6 KB (940 words) - 09:50, 14 June 2014
  • ...e defense causalities. If a planet gets attacked, normally only 70% of the defense will be recovered, which can be a big attrition. With the engineer 85% will You will have lower defense losses and increased energy output by 10%}}
    18 KB (3,115 words) - 14:31, 16 July 2016
  • ...für das Forschungslabor gut ist, erklärt dir das Kapitel {{Link|Tutorial:Defense}} unseres Tutorials. Auch die weiteren Gebäude, welche du unter Anlagen fi
    7 KB (1,130 words) - 12:56, 27 July 2011
  • ==The basic defense== ... of building your first rocket launcher to protect your planet . Go to the defense menu and select the rocket launcher. If you have enough metal, you can now
    7 KB (1,143 words) - 18:43, 15 July 2016
  • ...en verdediging ben je nu klaar voor het volgende hoofdstuk {{Link|Tutorial:Defense}}.
    7 KB (1,180 words) - 23:51, 29 October 2012
  • ... of building your first rocket launcher to protect your planet . Go to the defense menu and select the rocket launcher. If you have enough metal, you can now But not only rocket launchers, also other defense structures and ships can be build in the shipyard, as soon as you have fulf
    6 KB (1,104 words) - 10:36, 19 December 2010
  • {{Detail-Defense|Rocketlauncher|Первое доступное оборонительное {{Detail-Defense|Light Laser|Лёгкий лазер это следующий юнит на
    11 KB (55 words) - 10:44, 19 December 2010
  • ...t button. Behind the buttons Resources, Facilities, Research, Shipyard and Defense can be used to unlock and build all the units, buildings, defenses, and con
    4 KB (780 words) - 04:18, 7 February 2011
  • ...t button. Behind the buttons Resources, Facilities, Research, Shipyard and Defense one can unlock and build all the units, buildings and defenses, and conduct
    4 KB (779 words) - 15:28, 15 January 2011
  • ==The basic defense== ... of building your first rocket launcher to protect your planet . Go to the defense menu and select the rocket launcher. If you have enough metal, you can now
    7 KB (1,113 words) - 17:03, 5 January 2012
  • ==The basic defense== ... of building your first rocket launcher to protect your planet . Go to the defense menu and select the rocket launcher. If you have enough metal, you can now
    7 KB (1,113 words) - 17:03, 5 January 2012
  • ...builds, one can defend more or less resources from other players, as a big defense makes attacks unprofitable for other players. ...tructures should always be matched with the needs of the planet / moon the defense is built on.
    6 KB (970 words) - 17:20, 5 January 2012
  • ...builds, one can defend more or less resources from other players, as a big defense makes attacks unprofitable for other players. ...tructures should always be matched with the needs of the planet / moon the defense is built on.
    6 KB (970 words) - 17:19, 5 January 2012
  • ...ail-Research|Armour Technology|It heightens the structure of all ships and defense structures by 10 % of the basic value, so those can take more shots.}}
    9 KB (1,559 words) - 17:31, 5 January 2012
  • ...ail-Research|Armour Technology|It heightens the structure of all ships and defense structures by 10 % of the basic value, so those can take more shots.}}
    9 KB (1,559 words) - 17:30, 5 January 2012
  • ...also needed for some types of research and the construction of some ships, defense, and buildings. Contrary to metal and crystal, there is no base amount prod ...ld/upgrade the shipyard, you need Robotics Factory Level 2 and no ships or defense in the respective construction queue of the planet or moon.}}
    9 KB (1,512 words) - 19:16, 15 July 2016
  • {{Detail-Defense|Rocketlauncher|Ensimmäinen käytettävissä oleva puolustuslaite OGamessa {{Detail-Defense|Light Laser|Kevyt laaseri on toinen tykistön yksikkö. Kalliimpi kuin rake
    6 KB (864 words) - 21:04, 5 January 2011
  • Some universes are old with strong players having a lot of defense and huge fleet and a lot of inactive accounts that can be farmed allowing a - Defense to Debris Field (on or off)<br />
    3 KB (590 words) - 23:12, 2 January 2018
  • * Player style which is based on building mines and big number of defense is called Turtle style of playing
    4 KB (730 words) - 20:11, 15 July 2016
  • ===Defense=== ...n't produce resources so we want to spend as less resources as possible in defense to get the maximum profit!
    8 KB (1,387 words) - 20:15, 15 July 2016
  • ... anything. Good to minimize losses and costs. Maximum damage. Good against Defense without Rip support. Can be combined with some fodder to decrease damage ta ...e reason for that is, that inactives - most of the times - do not have any defense and are not likely to come online. So you are pretty much guaranteed to mak
    12 KB (2,180 words) - 21:42, 2 May 2016
  • You can Hold your fleet in defense up to 32 straight hours.The longer the fleet stays in defend mode the more
    5 KB (834 words) - 20:31, 15 July 2016
  • ...nd Anti-Ballistic Missiles(ABM). The IPMs can be launched to destroy enemy defense and ABMs can intercept attacking IPMs. ...shields, including Small and Large Shield Domes. Before an IPM can hit the defense itself, all Anti-ballistic Missiles must be destroyed. Each ABM destroys on
    7 KB (1,051 words) - 21:21, 15 July 2016
  • ... mark under the picture of the colony ship. Same goes for every other ship/defense/building you're viewing. ...oy anyone else's mines, researches and buildings. You can only destroy the defense, fleet and steal max 50%, 75% or 100% of the resources per a raid. You can
    8 KB (1,424 words) - 14:16, 16 July 2016
  • * Shipyard is for building defense on moons. Note that Interplanetary Missiles can be fired at moons. Anti-Bal ...ecially common in speed unis. In this case you should have at least enough defense to force a draw with one RIP.
    6 KB (1,146 words) - 14:20, 10 June 2017
  • {{Detail-Defense|Light Laser|C’est la deuxième défense tampon. Légèrement plus chère
    7 KB (1,297 words) - 18:32, 22 August 2014
  • ...board71-tactics/1406-tactic-03b-defense-fire-power-analysis/ | Tactic 03b: Defense fire power analysis}}
    184 B (20 words) - 11:54, 11 January 2011
  • ...aq-area/board71-tactics/1316-tactic-03a-defense-composition/ | Tactic 03a: Defense composition}}
    168 B (18 words) - 11:54, 11 January 2011
  • ...rrollo en el Juego se explicarán en próximos capítulos ({{Link|Tutorial:Defense}}).
    7 KB (1,208 words) - 07:29, 31 March 2011
  • {{Detail-Defense|Rocketlauncher|La primera unidad defensiva que podrás construir en OGame e {{Detail-Defense|Light Laser|El láser pequeño es ligeramente más caro que el lanzamisiles
    8 KB (1,333 words) - 21:07, 24 January 2011
  • ...uterium. Due to its Rapidfire the bomber is a very powerful weapon against Defense and so is often used in connection with Destroyers against large Defenses.} ...e terror of all Defenses. But it's also well suited to strengthen your own defense. The slow speed of this ship is used by players to fleet save to their own
    7 KB (1,231 words) - 17:44, 5 January 2012
  • |Defense|(difference of the espionage technology level) ^ 2 + 3
    6 KB (1,002 words) - 02:13, 5 January 2012
  • ...a union you can surprise an enemy not only with an attack, but also with a defense. If you want to defend a planet of a member of the alliance or of a buddy,
    4 KB (818 words) - 02:17, 5 January 2012
  • {{Detail-Defense|Rocketlauncher|La prima unità di difesa disponibile in OGame è il Lanciam {{Detail-Defense|Light Laser|Il Laser Leggero è la seconda unità di Cannoni da macello. Le
    7 KB (1,140 words) - 20:37, 4 December 2017
  • ...lúžia "Výskumné laboratóriá", vysvetlíme v kapitole {{Link|Tutorial:Defense}}. Ostatné budovy, ktoré nájdete pod ponukou "Továrne", nie sú v tejto
    7 KB (1,341 words) - 23:23, 17 October 2011
  • {{Detail-Defense|Rocketlauncher|Prvé dostupná obranná stavba v OGame je "Raketový komple
    7 KB (1,199 words) - 10:20, 16 October 2011
  • |Defense|(różnica poziomu technologii szpiegowskiej) ^ 2 + 3
    6 KB (1,016 words) - 12:23, 17 November 2011
  • ...uterium. Due to its Rapidfire the bomber is a very powerful weapon against Defense and so is often used in connection with Destroyers against large Defenses.} ...e terror of all Defenses. But it's also well suited to strengthen your own defense. The slow speed of this ship is used by players to fleet save to their own
    7 KB (1,231 words) - 17:44, 5 January 2012
  • |Defense|(difference of the espionage technology level) ^ 2 + 3
    6 KB (971 words) - 02:14, 5 January 2012
  • ...get with friends, and on the other hand you also can deploy your fleet for defense at alliance partners or at players, who are on your buddy list. Thus you ca ...a union you can surprise an enemy not only with an attack, but also with a defense. If you want to defend a planet of a member of the alliance or of a buddy,
    4 KB (829 words) - 02:17, 5 January 2012
  • ...es – but they also can be destroyed by deployed anti-ballistic missiles. Defense, which was destroyed by interplanetary missiles, will not be rebuilt, that ...that there you can commission interplanetary missiles, under the menu item defense. A missile costs 12.500 metal, 2.500 crystal and 10.000 deuterium, per leve
    5 KB (865 words) - 02:19, 5 January 2012
  • ...also needed for some types of research and the construction of some ships, defense, and buildings. Contrary to metal and crystal, there is no base amount prod ...ld/upgrade the shipyard, you need Robotics Factory Level 2 and no ships or defense in the respective construction queue of the planet or moon.}}
    9 KB (1,415 words) - 21:48, 23 October 2015
  • ...also needed for some types of research and the construction of some ships, defense, and buildings. Contrary to metal and crystal, there is no base amount prod ...ld/upgrade the shipyard, you need Robotics Factory Level 2 and no ships or defense in the respective construction queue of the planet or moon.}}
    9 KB (1,415 words) - 21:51, 23 October 2015
  • ...ğitimlisiniz ve sonraki bölüm Savunma'ya hazırsınız. {{Link|Tutorial:Defense}}.
    7 KB (1,091 words) - 13:52, 19 April 2013
  • {{Detail-Defense|Rocketlauncher|OGame'deki ilk inşa edilen savunma birimi Roketatardır. En {{Detail-Defense|Light Laser|Hafif Lazer Topu ikinci ölmeye giden asker-birimidir. Roketata
    7 KB (1,141 words) - 14:17, 19 April 2013
  • ... tolik, že je možné začít s další kapitolou, zvanou {{Link|Tutorial:Defense}}.
    7 KB (1,227 words) - 18:40, 23 June 2013
  • * Defense is not taken into account, civil ships only with 25% (rounded down).
    5 KB (851 words) - 18:49, 15 July 2016

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